This scene was the 6th one we tackled out of all the scenes, and that was probably about right.
The animation was pretty simple, but it required a nice smooth dolly in with the camera, which
meant we had to build a crazy rig.
This rig was made up of a large metal ruler, the camera mounting plate from a tripod, Lego,
and some playing cards to level the camera. Trinity was mounted on a spinning platform with
some blocks placed as limits so she couldn't turn too far. The nice thing about using the metal
ruler was that it had built-in calibration marks for distance.
In post production we used digital zoom to match the size and shape of the original shot. This
was done with an awk script and tgl. On reflection, the whole zoom could have been done digitally
in post production as our camera resolution was more than three times the output resolution.