This scene was the 7th one we tackled out of all the scenes, but probably should have been left
until later on so we could have got a bit more experience. It had a lot of elements to animate,
as well as some tricky depth of focus. We also had to watch the original footage a bit to work
out the number and placement of all the dead bodies.
We did 8 takes of this, but settled on the 3rd one that was filmed. The last one may have been
technically superior, but this third one had more charm. Neo's gun dropping animation was better,
even if the Agent's walk cycle was terrible.
One thing we struggled with from using a simple point-and-shoot camera was matching the focal
depth of the original movie cameras. We tried altering it during this footage to give it that
movie feel, but it looked pretty poor. We also tried a number of methods of mounting the agent
so we could walk him across the Lego studs.